![]() Phoenix Wright in itself is not even a visual novel in the traditional sense, it's an adventure game. I mean, that's been the genre for quite a while. PARQUET as far as can be told, is the latter catagory, no matter how well produced it is. Even the latter day of the series was swallowed into an endless stream of words & gimmicks before the series found footing again. Problem is that for every Phoneix Wright, you have 1000 visual novels which are simply expensive picturebooks, arbitrarily limited to two lines per page. But if you really don't like reading, then I think it's fair for you to say that VNs are boring to you.ĭarvond: Sure one of my favorite games is a visual novel. I think it's harsh to throw an entire format in the bin just because you don't like one end of its spectrum. So is it a case that you don't like reading in games, period? If you don't like reading, you're gonna have a bad time. Tl dr VNs can have many aspects to them, but primarily time is spent reading. If a title has you spending more time in gameplay (excluding making choices, I'm talking like RPG segments), then the definition gets fuzzy and eventually it's a "game with VN segments" rather than a VN. SFX, music, voice acting, and art also make part of the experience. The one constant for all visual novels, regardless of gameplay content or not, is that you primarily spending your time reading. In the middle you have ones which are more like a choose-your-own adventure, or have some other kind of gaming aspect to them (point-and-click, text based adventure, investigation, etc). On the other end you have kinetic VNs - no choices/input/stats/minigames. ![]() ![]() On one end you have dating sims/stat management games, or VN hybrids (like Idea Factory's games). I wrote this in another thread, but maybe it will help to repost here:Īll VNs are on a spectrum between having gameplay and being kinetic: Would it make sense to hate on the first person format, and call all first person games "shitty shooters", even if they don't involve any shooting? Just as we can mix first person format with others (shooter, explorative, roleplaying, survival). It's a format that can be mixed with other video game formats. VNs can do some cool things that are either unique to VNs, or have a particular feel about it that isn't the same when done in other formats (like changes of perspective, or tonal shifts - they feel very different when done in a VN compared to say, an FPS)Īlso, you may be misunderstanding what a VN actually is. They're different formats that give experiences unique to their format. Same reason that a great video game doesn't make a great book/movie adaptation. VN is not a game for me.if you only click for the next text without choice than.BORING!!! Others already gave you good answers, but my 2 cents is that VNs provide a unique storytelling format that doesn't have an equivalent in other media. What is the fun in an VN? Isn't it better to watch a good Anime movie?
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